Workflows

Gravity Sketch is being used within a wide range of workflows across a number of industries

Explore some examples below.

Transportation

Štěpán Král

Concept designer, Svott

designkral

Download report

Website

Read more

"Gravity Sketch is easy to learn, but a very powerful tool that is able to deliver great outputs for subsequent stages of the design development process, such as Class-A modelling, VR-visualisation or CNC-milling in clay. It´s great to work in the real model proportions from the very early stages."

3D model (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Svott-process-4_new.jpg)

Milled clay model (from Gravity Sketch data)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Svott-process-6.jpg)

Final clay model (Tebis and DT-Mill)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Svott-process-5_new.jpg)

Model over package data (Alias into Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Svott-process-2_new.jpg)

2D ideation sketches](/content/wp-content/uploads/2024/08/Gravity-Sketch-Svott-process-1_new.jpg)

3D model (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Svott-process-4_new.jpg)

Milled clay model (from Gravity Sketch data)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Svott-process-6.jpg)

Final clay model (Tebis and DT-Mill)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Svott-process-5_new.jpg)

Model over package data (Alias into Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Svott-process-2_new.jpg)

2D ideation sketches](/content/wp-content/uploads/2024/08/Gravity-Sketch-Svott-process-1_new.jpg)

3D model (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Svott-process-4_new.jpg)

Milled clay model (from Gravity Sketch data)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Svott-process-6.jpg)

Final clay model (Tebis and DT-Mill)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Svott-process-5_new.jpg)

James Robbins

Senior Designer, Honda R&D Americas, LLC

im_jrobbins

"Gravity Sketch is extremely fun to use. Working in VR has dramatically changed the way I approach design and the way digital tools are used in my design process."

Finished surfaces (Gravity Sketch)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-3.png)

Transparency showing parts (Gravity Sketch)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-4.png)

Final render (Vred)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-5_2.png)

Final render (Vred)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-6.png)

Rough frame and sketch (Gravity Sketch)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-1.png)

Refined line work (Gravity Sketch)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-2.png)

Finished surfaces (Gravity Sketch)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-3.png)

Transparency showing parts (Gravity Sketch)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-4.png)

Final render (Vred)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-5_2.png)

Final render (Vred)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-6.png)

Rough frame and sketch (Gravity Sketch)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-1.png)

Refined line work (Gravity Sketch)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-2.png)

Finished surfaces (Gravity Sketch)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-3.png)

Transparency showing parts (Gravity Sketch)](/content/wp-content/uploads/2024/08/James-Robbins-Gravity-Sketch-process-4.png)

Alex Hodge

Product designer

lxhodge

"Gravity Sketch lets me do both the ideation work and the modeling work in the same software. Being able to sketch quickly in 3D over the top of reference geometry makes design iterations and the entire design process much faster."

Rough sketch (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Alex-Hodge-process-1.jpg)

Panel design (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Alex-Hodge-process-2.jpg)

Add panels back to full assembly (Solidworks)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Alex-Hodge-process-3.jpg)

Final render](/content/wp-content/uploads/2024/08/Gravity-Sketch-Alex-Hodge-process-4.jpg)

Import bike frame from Solidworks (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Alex-Hodge-process-5.jpg)

Rough sketch (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Alex-Hodge-process-1.jpg)

Panel design (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Alex-Hodge-process-2.jpg)

Add panels back to full assembly (Solidworks)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Alex-Hodge-process-3.jpg)

Final render](/content/wp-content/uploads/2024/08/Gravity-Sketch-Alex-Hodge-process-4.jpg)

Import bike frame from Solidworks (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Alex-Hodge-process-5.jpg)

Rough sketch (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Alex-Hodge-process-1.jpg)

Panel design (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Alex-Hodge-process-2.jpg)

Add panels back to full assembly (Solidworks)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Alex-Hodge-process-3.jpg)

Nikolai Proskurin & Joshua Reer

Automotive designers, Hūstle

proskurinartwork

"Gravity Sketch gives you the ability to create and assess your design in virtual reality while having a strong intuitive set of tools at hand to directly modify it."

Precise linework over draft (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-3.png)

Surfacing (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-4.png)

Import into rendering software](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-5.png)

Basic render to paint over](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-6.png)

Rough line sketching (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-1.png)

Review on tablet (Gravity Sketch - tablet mode)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-2.png)

Precise linework over draft (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-3.png)

Surfacing (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-4.png)

Import into rendering software](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-5.png)

Basic render to paint over](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-6.png)

Rough line sketching (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-1.png)

Review on tablet (Gravity Sketch - tablet mode)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-2.png)

Precise linework over draft (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-3.png)

Surfacing (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Huestle-process-4.png)

Footwear

Finn Rush Taylor

Footwear Design Consultant

finn.rushtaylor

Website

"Gravity Sketch has completely transformed my way of thinking and design process. What I love about designing in Gravity Sketch is the ability to work your way around the design giving the overall look a more natural flow."

SubD model (Gravity Sketch)](/content/wp-content/uploads/2024/08/Sub-D-modelling-with-the-crease-tool-in-Gravity-Sketch.png)

3D printing (collaboration with Zellerfeld)](/content/wp-content/uploads/2024/08/3D-printing-process-Zellerfeld-inc-2.png)

3D printed shoe](/content/wp-content/uploads/2024/08/3D-Footwear-lateral.png)

Final render (Blender)](/content/wp-content/uploads/2024/08/Nike-ACG-concept-final-render-blender.png)

Concept sketch (Gravity Sketch)](/content/wp-content/uploads/2024/08/initial-concept-sketch-gravity-sketch.png)

SubD model (Gravity Sketch)](/content/wp-content/uploads/2024/08/Sub-D-modelling-with-the-crease-tool-in-Gravity-Sketch.png)

3D printing (collaboration with Zellerfeld)](/content/wp-content/uploads/2024/08/3D-printing-process-Zellerfeld-inc-2.png)

3D printed shoe](/content/wp-content/uploads/2024/08/3D-Footwear-lateral.png)

Final render (Blender)](/content/wp-content/uploads/2024/08/Nike-ACG-concept-final-render-blender.png)

Concept sketch (Gravity Sketch)](/content/wp-content/uploads/2024/08/initial-concept-sketch-gravity-sketch.png)

SubD model (Gravity Sketch)](/content/wp-content/uploads/2024/08/Sub-D-modelling-with-the-crease-tool-in-Gravity-Sketch.png)

3D printing (collaboration with Zellerfeld)](/content/wp-content/uploads/2024/08/3D-printing-process-Zellerfeld-inc-2.png)

3D printed shoe](/content/wp-content/uploads/2024/08/3D-Footwear-lateral.png)

Joey Khamis

Independent Footwear Designer

khamisstudio

"As a designer one of the biggest challenges is to translate our 2D ideas into a 3D product. I believe Gravity Sketch is an incredible tool and time saver to quickly visualise an idea from all angles as you would with a real life final product."

Sketch over imported shoe last (Gravity Sketch)](/content/wp-content/uploads/2024/08/Joey-Khamis-Gravity-Sketch-process-1.png)

Surfacing with SubD (Gravity Sketch)](/content/wp-content/uploads/2024/08/Joey-Khamis-Gravity-Sketch-process-2.png)

Sole (Gravity Sketch)](/content/wp-content/uploads/2024/08/Joey-Khamis-Gravity-Sketch-process-3.png)

Final render (Keyshot)](/content/wp-content/uploads/2024/08/Joey-Khamis-Gravity-Sketch-process-4.png)

Sketch over imported shoe last (Gravity Sketch)](/content/wp-content/uploads/2024/08/Joey-Khamis-Gravity-Sketch-process-1.png)

Surfacing with SubD (Gravity Sketch)](/content/wp-content/uploads/2024/08/Joey-Khamis-Gravity-Sketch-process-2.png)

Sole (Gravity Sketch)](/content/wp-content/uploads/2024/08/Joey-Khamis-Gravity-Sketch-process-3.png)

Final render (Keyshot)](/content/wp-content/uploads/2024/08/Joey-Khamis-Gravity-Sketch-process-4.png)

Sketch over imported shoe last (Gravity Sketch)](/content/wp-content/uploads/2024/08/Joey-Khamis-Gravity-Sketch-process-1.png)

Surfacing with SubD (Gravity Sketch)](/content/wp-content/uploads/2024/08/Joey-Khamis-Gravity-Sketch-process-2.png)

Sole (Gravity Sketch)](/content/wp-content/uploads/2024/08/Joey-Khamis-Gravity-Sketch-process-3.png)

Final render (Keyshot)](/content/wp-content/uploads/2024/08/Joey-Khamis-Gravity-Sketch-process-4.png)

Elisa Payer

Freelance footwear designer

elisapayer

Website

"Gravity Sketch has opened doors in creative development. I love being able to generate my ideas quickly and build my envisioned concept in a new space, where I can experience it."

Sketch over screenshots (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Elisa-Payer-Process-2.png)

3D design (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Elisa-Payer-Process-3.png)

Final render (Vred)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Elisa-Payer-Process-4.png)

3D print](/content/wp-content/uploads/2024/08/Gravity-Sketch-Elisa-Payer-Process-5.png)

2D sketches](/content/wp-content/uploads/2024/08/Gravity-Sketch-Elisa-Payer-Process-1.png)

Sketch over screenshots (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Elisa-Payer-Process-2.png)

3D design (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Elisa-Payer-Process-3.png)

Final render (Vred)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Elisa-Payer-Process-4.png)

3D print](/content/wp-content/uploads/2024/08/Gravity-Sketch-Elisa-Payer-Process-5.png)

2D sketches](/content/wp-content/uploads/2024/08/Gravity-Sketch-Elisa-Payer-Process-1.png)

Sketch over screenshots (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Elisa-Payer-Process-2.png)

3D design (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Elisa-Payer-Process-3.png)

Final render (Vred)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Elisa-Payer-Process-4.png)

Industrial Design

Max Betteridge

Product development engineer / freelance motorcycle designer

max_betteridge_design

Website

"My engineering training has taught me to think and conceptualise in 3D, but I feel that my hand drawing skills hold me back from communicating my concepts effectively. The speed that I can create 3D forms in Gravity Sketch and render them is a huge benefit."

Adding details (Rhino)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-5.jpg)

Render scene setup (KeyShot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-6.jpg)

Final render (KeyShot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-7.jpg)

Final render (KeyShot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-8.jpg)

2D sketch (Procreate)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-1.jpg)

Modeling frame (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-4.jpg)

Adding details (Rhino)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-5.jpg)

Render scene setup (KeyShot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-6.jpg)

Final render (KeyShot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-7.jpg)

Final render (KeyShot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-8.jpg)

2D sketch (Procreate)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-1.jpg)

Modeling frame (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-4.jpg)

Adding details (Rhino)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-5.jpg)

Render scene setup (KeyShot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Max-Betteridge-process-6.jpg)

Nicholas Baker

Designer, Nicholas Baker Studio

nickpbaker

Website

Read more

"I've been using Gravity Sketch as a tool for fast paced iteration and spatial evaluation. The faster I can get concepts out the more time that I have to let my subconscious mind distil the ideas."

Lighting pattern investigation (paper and cardboard mockup)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-13.png)

3D printed prototype](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-7.png)

Final product](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-6.png)

Final product](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-8.png)

Concept exploration (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-3.png)

Initial render to evaluate concepts (Keyshot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-4.png)

Refining concept details (Keyshot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-4_2.png)

Side-by-side comparison (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-4_3.png)

Side-by-side comparison (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-2.png)

Multiple iterations (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-1.png)

Lighting pattern investigation (paper and cardboard mockup)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-13.png)

3D printed prototype](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-7.png)

Final product](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-6.png)

Final product](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-8.png)

Concept exploration (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-3.png)

Initial render to evaluate concepts (Keyshot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-4.png)

Refining concept details (Keyshot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-4_2.png)

Side-by-side comparison (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Nicholas-Baker-process-4_3.png)

Fed Rios

Industrial Design Consultant, Fed Rios Design Studio

fedriosdesign

Website

"Gravity Sketch allows me to explore design iterations in 3 dimensions and at 1:1 scale very quickly. It is simply the best modeling tool to get volumes for designed objects that would be larger than a computer monitor. It integrates very easily with other tools that are part of my workflow, and the fact that I can bring in sketches and reference images and place them anywhere in space is a huge bonus to achieving an uninterrupted creative flow state."

Draw lines in 3D at 1:1 scale (Gravity Sketch)](/content/wp-content/uploads/2024/08/4.-3D-lines.jpg)

SubD surfacing (Gravity Sketch)](/content/wp-content/uploads/2024/08/5.-SubD-Surfacing.jpg)

Export model back into CAD software (Fusion 360)](/content/wp-content/uploads/2024/08/6.-Export-back-to-CAD.jpg)

Final render (Keyshot)](/content/wp-content/uploads/2024/08/7.-Frame-Rendering.jpg)

Define geometry (Fusion 360)](/content/wp-content/uploads/2024/08/1.-Define-Geometry.jpg)

Sketch defining features (pen and paper)](/content/wp-content/uploads/2024/08/2.-Sketch-Defining-Features.jpg)

Sketch over defined geometry (Procreate)](/content/wp-content/uploads/2024/08/2B.-Proportionate-Sketch.jpg)

Import model and line sketch (Gravity Sketch)](/content/wp-content/uploads/2024/08/3.-Import-model-Sketch-Underlay.jpg)

Draw lines in 3D at 1:1 scale (Gravity Sketch)](/content/wp-content/uploads/2024/08/4.-3D-lines.jpg)

SubD surfacing (Gravity Sketch)](/content/wp-content/uploads/2024/08/5.-SubD-Surfacing.jpg)

Export model back into CAD software (Fusion 360)](/content/wp-content/uploads/2024/08/6.-Export-back-to-CAD.jpg)

Final render (Keyshot)](/content/wp-content/uploads/2024/08/7.-Frame-Rendering.jpg)

Define geometry (Fusion 360)](/content/wp-content/uploads/2024/08/1.-Define-Geometry.jpg)

Sketch defining features (pen and paper)](/content/wp-content/uploads/2024/08/2.-Sketch-Defining-Features.jpg)

Sketch over defined geometry (Procreate)](/content/wp-content/uploads/2024/08/2B.-Proportionate-Sketch.jpg)

Import model and line sketch (Gravity Sketch)](/content/wp-content/uploads/2024/08/3.-Import-model-Sketch-Underlay.jpg)

Noah Sussman

Owner, ARK Design

Portfolio

Interview

"It has expanded my abilities more than any of the other tools I have adopted over the years. The leap in productivity offered by Gravity Sketch is a revolution in time savings and opens up worlds of possibility in form and usability in product and transportation design."

Initial sketches (pen and paper)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Noah-Sussman-process-1.jpg)

Developed sketch (pen and paper)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Noah-Sussman-process-2.jpg)

3D design (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Noah-Sussman-process-3.jpg)

Final render (Keyshot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Noah-Sussman-process-4.jpg)

Initial sketches (pen and paper)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Noah-Sussman-process-1.jpg)

Developed sketch (pen and paper)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Noah-Sussman-process-2.jpg)

3D design (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Noah-Sussman-process-3.jpg)

Final render (Keyshot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Noah-Sussman-process-4.jpg)

Initial sketches (pen and paper)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Noah-Sussman-process-1.jpg)

Developed sketch (pen and paper)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Noah-Sussman-process-2.jpg)

3D design (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Noah-Sussman-process-3.jpg)

Final render (Keyshot)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Noah-Sussman-process-4.jpg)

Lucas Van Dorpe

Industrial Designer, Achilles Design

Website

Read more

"I use VR sketching to design physical products and prototypes. It’s amazing how much of the design process is supported by Gravity Sketch - from conceptual ideation to interaction design, physical prototyping and detailed rendering. Of all the tools that are on a designer’s toolbelt, I believe Gravity Sketch is the most versatile and powerful."

SubD modelling (Gravity Sketch)](/content/wp-content/uploads/2024/08/Sub-D-modeling-Gravity-Sketch.png)

Physical prototyping (milling, 3D printing)](/content/wp-content/uploads/2024/08/Physical-prototyping-Milling-3D-printing.png)

Detailed rendering (Blender)](/content/wp-content/uploads/2024/08/Detailed-styling-and-design-Blender.png)

High fidelity prototyping (3D printing, model making)](/content/wp-content/uploads/2024/08/High-fidelity-prototyping-3D-printing-model-making.png)

Rough draft (Gravity Sketch)](/content/wp-content/uploads/2024/08/Rough-drafting-Gravity-Sketch.png)

Wireframe sketching (Gravity Sketch)](/content/wp-content/uploads/2024/08/Wireframe-sketching-Gravity-Sketch.png)

SubD modelling (Gravity Sketch)](/content/wp-content/uploads/2024/08/Sub-D-modeling-Gravity-Sketch.png)

Physical prototyping (milling, 3D printing)](/content/wp-content/uploads/2024/08/Physical-prototyping-Milling-3D-printing.png)

Detailed rendering (Blender)](/content/wp-content/uploads/2024/08/Detailed-styling-and-design-Blender.png)

Rough draft (Gravity Sketch)](/content/wp-content/uploads/2024/08/Rough-drafting-Gravity-Sketch.png)

Wireframe sketching (Gravity Sketch)](/content/wp-content/uploads/2024/08/Wireframe-sketching-Gravity-Sketch.png)

SubD modelling (Gravity Sketch)](/content/wp-content/uploads/2024/08/Sub-D-modeling-Gravity-Sketch.png)

Physical prototyping (milling, 3D printing)](/content/wp-content/uploads/2024/08/Physical-prototyping-Milling-3D-printing.png)

Matthew Antes & Cullan Kerner

Industrial designers

matt.antes

see_kay

"Designing in VR with Gravity Sketch expedites the creative process. It allows us to visualize in real time and scale the products we are prototyping. Bringing virtual objects from GS into reality is pure magic."

Preparing layers (Prusa Slicer)](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-3.png)

Generating RAPID code (RoboDK)](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-4.png)

3D printing](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-5.png)

Final output](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-6.png)

Concept development (Gravity Sketch)](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-1.png)

Final modelling / exporting (Gravity Sketch)](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-2.png)

Preparing layers (Prusa Slicer)](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-3.png)

Generating RAPID code (RoboDK)](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-4.png)

3D printing](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-5.png)

Final output](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-6.png)

Concept development (Gravity Sketch)](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-1.png)

Final modelling / exporting (Gravity Sketch)](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-2.png)

Preparing layers (Prusa Slicer)](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-3.png)

Generating RAPID code (RoboDK)](/content/wp-content/uploads/2024/08/Matt-and-Cullan-Gravity-Sketch-process-4.png)

Concept art

Durk van der Meer

Freelance digital artist

durkatwork

Website

Read more

"I’m amazed I still come across lots of people who are using 2D screens to create 3D content. These days I use VR for everything, even 2D illustrations."

Processing and small fixes (3ds Max)](/content/wp-content/uploads/2024/08/Gravity-Sketch-3DSMax-shaman-4.png)

Materials and painting (Substance Painter)](/content/wp-content/uploads/2024/08/Gravity-Sketch-shaman-substance3D-5.png)

Final render (Substance Painter and Photoshop)](/content/wp-content/uploads/2024/08/Gravity-Sketch-shaman-final-render-6.png)

Final render (Substance Painter and Photoshop)](/content/wp-content/uploads/2024/08/Gravity-Sketch-shaman-final-render-7.png)

Position mannequin (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-shaman-1.png)

Design over mannequin (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-shaman-3-alt.png)

Processing and small fixes (3ds Max)](/content/wp-content/uploads/2024/08/Gravity-Sketch-3DSMax-shaman-4.png)

Materials and painting (Substance Painter)](/content/wp-content/uploads/2024/08/Gravity-Sketch-shaman-substance3D-5.png)

Final render (Substance Painter and Photoshop)](/content/wp-content/uploads/2024/08/Gravity-Sketch-shaman-final-render-6.png)

Final render (Substance Painter and Photoshop)](/content/wp-content/uploads/2024/08/Gravity-Sketch-shaman-final-render-7.png)

Position mannequin (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-shaman-1.png)

Design over mannequin (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-shaman-3-alt.png)

Processing and small fixes (3ds Max)](/content/wp-content/uploads/2024/08/Gravity-Sketch-3DSMax-shaman-4.png)

Materials and painting (Substance Painter)](/content/wp-content/uploads/2024/08/Gravity-Sketch-shaman-substance3D-5.png)

Min Guen

Concept Artist, Coalition Studio

minguen.art

Portfolio

"I love that Gravity Sketch is extremely intuitive, easy to pick up, and has a great interface. To me sketching with controllers feels like doing live-drawing in 3D space."

Rough outline (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Min-Guen-process-1.png)

Character model (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Min-Guen-process-2.png)

Warehouse (Blender)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Min-Guen-process-3.png)

Final render (Blender)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Min-Guen-process-4.png)

Rough outline (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Min-Guen-process-1.png)

Character model (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Min-Guen-process-2.png)

Warehouse (Blender)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Min-Guen-process-3.png)

Final render (Blender)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Min-Guen-process-4.png)

Rough outline (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Min-Guen-process-1.png)

Character model (Gravity Sketch)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Min-Guen-process-2.png)

Warehouse (Blender)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Min-Guen-process-3.png)

Final render (Blender)](/content/wp-content/uploads/2024/08/Gravity-Sketch-Min-Guen-process-4.png)

Get started for free

If you’re an individual designer, or just interested in trying out Gravity Sketch, please use our free version at these app stores: